rabbity 0 Posted May 27, 2010 (edited) On the default engineer model for the USMC theres a backpack, is there a possible command line to hide this selection? Mainly because for some strange reason ARMA is giving my addon 2 rucksacks and it's really starting to piss me off. Edited May 27, 2010 by Rabbity Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted May 27, 2010 I don't think so. I think you'd have to remove it off the model, which can't be done. As for the 2nd ruck, are you using ACE? Share this post Link to post Share on other sites
rabbity 0 Posted May 27, 2010 Yes, I guess it's just really bothering me that I can't even do a hidden selection on the rucksackI gotta get back on the saddle for modeling in O2 again Share this post Link to post Share on other sites
Aeneas2020 10 Posted May 27, 2010 Even if u learn o2 mate u wud still need the mlods for the soldier and backpack which ha e not been released. Share this post Link to post Share on other sites
STALKERGB 6 Posted May 27, 2010 Its a long shot but.... Could you change the alpha levels of the texture so that its completely see through to sort of hide the backpack? Would still have the shadow I guess... EDIT: Just read the WIP Thread... guess it didnt work Share this post Link to post Share on other sites
rabbity 0 Posted May 27, 2010 I just tried putting an alpha channel on the backpack texture itself and it just turns it black, maybe i'll have to do it to the rvmat aswell? I don't know shit about rvmats. Share this post Link to post Share on other sites
STALKERGB 6 Posted May 27, 2010 you might have to do it to the SMDI,NOHQ and AS textures as well, which make up the RVMAT. Share this post Link to post Share on other sites
Aeneas2020 10 Posted May 27, 2010 you might have to do it to the SMDI,NOHQ and AS textures as well, which make up the RVMAT. I tried this once before...damn i wish i still had the files. It still left the shadow plus u cud still kinda see the backpack i dunno it was wierd like it was a ghost backpack. hard to describe. Eitherway give it a try mate. Share this post Link to post Share on other sites
rabbity 0 Posted May 28, 2010 maybe after release of OA i'll redo them but for now I guess I'll just use a small workaround Share this post Link to post Share on other sites