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Hello Arma Fans! :D

How do i make a bomb goes off when someone activates a trigger?

- Thanks in advance :D

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Dropping bombs by a plane good be good mate :D

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2 ways:

1 - Set a waypoint when you want your harrier to attack that target, set it to destroy with init !alive target (i call it target but it can be another name) when the harrier goes arround it will try to blow the hell up of the target and then go to the other waypoint.

2 - If you are using an awesome "cinema" script, then you could place some game logics where the target is and make a .sqs like this:

bomb = "Bo_GBU12_LGB" createVehicle getPos gamelogic1;

~3

bomb = "Bo_GBU12_LGB" createVehicle getPos gamelogic1;

~1

bomb = "Bo_GBU12_LGB" createVehicle getPos gamelogic2;

And the target should have blowed up.

Have you ever played operation cobalt? (a usermade campaign) well something similar to that.

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Okay, first I'm going to say sorry, for my bad english in the first answer.

Second. Im sorry but I don't get it. Could you explain to me the first one any furthere mate?

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If the harrier is already flying, put a waypoint called "DESTROY" over the target. In condition delete true and set "!alive target" (where it says target is just an example, if your units name is shilka then you should set "!alive shilka")

By just doing that, the harrier will follow that waypoint and won't continue until the target is destroyed, then it will continue with the next waypoint and done :)

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Ah thanks okay...

But, is there a way to increase the sound volume of the BOOOOM?

When they drop their bombs?

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mmh alright... new problem, they won't bomb the target?

- I Think its better if we use the IED, there goes off when someone activates a trigger mate, could you give me hand there too ? :$

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