armatech 8 Posted May 3, 2010 (edited) OK i have a strange issue one that has left me clueless to how to fix it. My issue is i have a simple fence a few uprights and a single plane with a semi transparent texture (has chain mesh on it) and a few other single planes with a barbed wire texture on them. Now if i look at the fence in game it all looks perfect but then if i look though some glass(any glass) the whole model vanishes only leaving the shadow lod intact and working. If i then go and remove the 2 transparent textures and go back in game i can see it though glass again. I have try-ed every moving the face order Checking with and without rvmats Changed transparent texture for a different one Remodeled the model/Re textured (Same .p3d though) Handed it to a few friends Try-ed it with out all lods and some lods disabling and removing as i went on Re-saved textures again with texview 2 But still i have this issue with it vanishing if any one and point me in the right direction as to how i would fix this please say you piece Thanks Edit: A kinda work around is to make the parts of the model with alpha a proxy. The issue is still there but the solid parts of the model stay uneffected by this strange bug Edited May 5, 2010 by armatech Share this post Link to post Share on other sites
Alan 10 Posted May 8, 2010 Well, ArMaTeC , We fixed it to be honest it is really easy .. it's a Texture problem that you have to fix the.PAA and .PAC file's soo in O2 both of the side's don't have the same texture if you know what i mean, then you Script the TEXTURE To fit it with the model,map or some other stuff .. Share this post Link to post Share on other sites
.40k 10 Posted August 23, 2010 i have the same problem struggle with. how to fix it, please point out and thank you. what the mean of "Script the TEXTURE" ? Share this post Link to post Share on other sites