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armatech

Strange Transparent Issue

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OK i have a strange issue one that has left me clueless to how to fix it.

My issue is i have a simple fence a few uprights and a single plane with a semi transparent texture (has chain mesh on it) and a few other single planes with a barbed wire texture on them.

Now if i look at the fence in game it all looks perfect but then if i look though some glass(any glass) the whole model vanishes only leaving the shadow lod intact and working. If i then go and remove the 2 transparent textures and go back in game i can see it though glass again.

I have try-ed every moving the face order

Checking with and without rvmats

Changed transparent texture for a different one

Remodeled the model/Re textured (Same .p3d though)

Handed it to a few friends

Try-ed it with out all lods and some lods disabling and removing as i went on

Re-saved textures again with texview 2

But still i have this issue with it vanishing

if any one and point me in the right direction as to how i would fix this please say you piece

Thanks

th_arma22010-05-0319-53-09-10.png

th_arma22010-05-0319-55-55-79.png

Edit:

A kinda work around is to make the parts of the model with alpha a proxy.

The issue is still there but the solid parts of the model stay uneffected by this strange bug

Edited by armatech

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Well, ArMaTeC , We fixed it to be honest it is really easy .. it's a Texture problem that you have to fix the.PAA and .PAC file's soo in O2 both of the side's don't have the same texture if you know what i mean, then you Script the TEXTURE To fit it with the model,map or some other stuff ..

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i have the same problem struggle with. how to fix it, please point out and thank you.

what the mean of "Script the TEXTURE" ?

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