louis 0 Posted April 16, 2010 I was doing a cam script in a mission and put a tank on the map and gave it some waypoints. I noticed it refused to go past the second waypoint to the final one. After a bit of experimentation I found some very strange behaviour such as often starting to go to a waypoint and then diverting to the next. Almost seemed as though it'd do this with waypoint 2 and 4 or maybe even numbers. I finally did a separate mission, first with a hummv which performed perfectly. Replacing that with an M1A1 and immediately fails. In this example this one just seems to miss out the second and stop on the next. I'm pretty frustrated at this. Never had this problem before and there isn't a script in sight. I don't seem to be allowed to attach this small mission so here is the mission.sqm. If someone could copy and past this to see if there's anything odd or why this behaving so oddly. version=11; class Mission { addOns[]= { "cacharacters2", "chernarus", "CATracked" }; addOnsAuto[]= { "CATracked", "cacharacters2", "chernarus" }; randomSeed=11890345; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; class Groups { items=2; class Item0 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4495.8599,339,10354.29}; azimut=6.78234; id=1; side="WEST"; vehicle="M1A1"; leader=1; skill=0.60000002; }; }; class Waypoints { items=5; class Item0 { position[]={4495.8599,339,10354.29}; id=1; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4519.1997,339,10386.417}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4421.2632,339,10330.101}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4494.0938,339,10319.28}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4416.3154,339,10486.988}; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4485.0293,339,10352.609}; id=0; side="WEST"; vehicle="USMC_Soldier"; player="PLAYER COMMANDER"; leader=1; skill=0.60000002; }; }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=578825; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7502325; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=15855835; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Share this post Link to post Share on other sites