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JacobJ

Cant see where other players hit (ect. a wall)

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Hey

We were trying some combat simulations and we had a spotter and a sniper, but the spotter cant see the same things as the sniper. We tried shooting a wall and the sniper wich shot, could see the impact spot and the dust comming off the wall, but the spotter could only see the (tracers) bullets going through the wall, not leaving any marks or indications where the impact spot was.

Can I somehow script this bug or is there anyway to fix this?

/Jacob

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I guess BI have it so the particle effects for the impacts are created locally, you could maybe script around it by tracking the bullet or something but I'm not too great at that :(

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Well I think its quiet a big bug, because the spotter/sniper purpose is suffering a lot. The spotter has no idea where the sniper is hitting and cant help correct the sniper..

If someone knows how to fix this, then you are more than welcome to tell us about it.

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