dirkkmm 10 Posted March 8, 2010 Addon will disapear as adding to game and will not display again. what is the reason?? Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 8, 2010 Which addons ? Share this post Link to post Share on other sites
dirkkmm 10 Posted March 8, 2010 Which addons ?[/QUO]i understand Addon as mod Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 8, 2010 (edited) Which mods ? Edit : i'm not trolling, i only want you to explain which mods you cannot load, so that we can help you. Edited March 8, 2010 by ProfTournesol Share this post Link to post Share on other sites
Spender 0 Posted March 8, 2010 Did you use Google translation? Try babelfish instead... http://babelfish.yahoo.com/ I had once the problem that addons ingame vanished into nothing the minute they were hit by something. I found out the .rar file must have been corrupted or something, because the Geometry LOD was missing. Downloading it again solved it. Share this post Link to post Share on other sites
dirkkmm 10 Posted March 9, 2010 Which mods ?Edit : i'm not trolling, i only want you to explain which mods you cannot load, so that we can help you. the mod that I made by O2 cannot display properbly. the mod can load but can not display ---------- Post added at 01:47 AM ---------- Previous post was at 01:46 AM ---------- Did you use Google translation? Try babelfish instead... http://babelfish.yahoo.com/I had once the problem that addons ingame vanished into nothing the minute they were hit by something. I found out the .rar file must have been corrupted or something, because the Geometry LOD was missing. Downloading it again solved it. but my addons hit nothing Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 9, 2010 Post the config.cpp here. Share this post Link to post Share on other sites
Spender 0 Posted March 9, 2010 Please try to be more specific...I know you made an addon: - Is it invisible ingame? - Is it visible but not "solid", you can just pass right trought it? - Is it not able to shoot? Share this post Link to post Share on other sites
dirkkmm 10 Posted March 10, 2010 Please try to be more specific...I know you made an addon:- Is it invisible ingame? - Is it visible but not "solid", you can just pass right trought it? - Is it not able to shoot? it is visible in the beginning,but will sink down and disapear i don't know if it is able to shoot ,i will have to try ---------- Post added at 01:28 AM ---------- Previous post was at 01:05 AM ---------- Post the config.cpp here. "class slp" is the mod of mine the following is my config.cpp: class Civilian2:Civilian { displayName="$STR_DN_MAN2"; model="MC civil2"; }; class Civilian3:Civilian { displayName="$STR_DN_MAN3"; model="MC civil3"; }; class slp:Civilian { displayName="slp"; model="slp_ODOL.p3d"; }; class Soldier:Man { vehicleClass=""; displayName="$STR_DN_SOLDIER"; nameSound="soldier"; weaponSlots="1 + 16 + 2 * 4096 + 10 * 256"; accuracy=0.6; type=0; threat[]={1,0.05,0.05}; }; Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 10, 2010 Ok, so you've modified the main config.bin which isn't a good idea at all. You must create a small config.cpp file only for your model. Moreover, it means that you haven't made a config model for your model. And last, i think there is a main geometry lod problem with the model, which is very often the case if the model was a binarized model that you unbinarized with ODOL Explorer, because ODOLEX screws geometry. The easiest way would be to upload your work somewhere and let us look inside. Share this post Link to post Share on other sites
dirkkmm 10 Posted March 10, 2010 Ok, so you've modified the main config.bin which isn't a good idea at all. You must create a small config.cpp file only for your model. Moreover, it means that you haven't made a config model for your model. And last, i think there is a main geometry lod problem with the model, which is very often the case if the model was a binarized model that you unbinarized with ODOL Explorer, because ODOLEX screws geometry.The easiest way would be to upload your work somewhere and let us look inside. I found that some original p3d files made by BIS can not too display properbly, such as radio.p3d. Share this post Link to post Share on other sites
dirkkmm 10 Posted March 31, 2010 i figure out the reason myself. it is because that i set the mass of the model to 200kg.so the addon will sink down Share this post Link to post Share on other sites