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NEO -PZ-

Insertion by boat

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Hey,

The team should start in a boat, which carries it to the shore, waits for it to unload (or automaticly if possible?) and then the boat should drive out to the sea again.

How do you do this? Have been trying with Waypoints plus Special: In Cargo, etc., but it doesn't work.

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"_x moveincargo boatname" foreach units groupname

in the init-line of your commanding officer of the landing group.

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Give the boat it's first waypoint where you want it to unload, and make it a "Transport Unload", then all it [the boat] needs is a "Hold" waypoint out to sea somewhere!

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