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DemonFire

Halo_init.sqs

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Yes, I know, its a thread about HALO jumping... (I DID search the whole forums before I posted though ;))

My game can't find the Halo_init.sqs script and I can't find it anywhere on the web. (checked all the usual places and nothing.)

Could anyone tell me where I can find this script or post the script here?

Thanks

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_HALOunit = _this select 0
_HALOunitaltitude = _this select 1

;// Set the unit pos in the air
_HALOunit setpos [getpos _HALOunit select 0, getpos _HALOunit select 1, _HALOunitaltitude]

;// Run player or AI script
~0.05
? (_HALOunit == player) : playsound "BIS_HALO_Flapping"; setAperture 0.05; setAperture -1; _HALOunit switchMove "para_pilot"; [_HALOunit] exec "ca\air2\halo\data\Scripts\HALO.sqs"
? ! (isplayer _HALOunit) : [_HALOunit] exec "ca\air2\halo\data\Scripts\HALO_AI.sqs"

exit

Edited by Manzilla

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Guys, I'am sorry, I am new but normally if I apply myself to something I can usually figure it out, but not today. I've tried most of the day to figure this out on my own and I think I'am gonna give up!

I had this same issue with the scripting file not found, I have the scripting, but I can't figure out what to do with it. I assume I make a simple text file and save it as Halo_init.sqs, but then what? Where does it go? Where do I put this so the compiler can find it and do something with it?

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I figured it out!

I knew I was doing something stupid, I mean I never had to fool around with external scripts before, why suddenly now?

There is a space at the end of the above script, make sure you delete it inside of the "" marks, or else it won't be find. should be .sqs", not .sqs "

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