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Psycho1

Can't get sounds to work when someone caps flag

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Here is my description.ext, I probably did something wrong with the sound part:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">titleParam2 = "Score to win:";

valuesParam2[] = {10000, 20, 25, 30, 35, 40, 45, 50};

defValueParam2 = 40;

textsParam2[] = {"Unlimited", 20, 25, 30, 35, 40, 45, 50};

class CfgSounds

{

sounds[] =

{

Flagtake, Capture

};

class Flagtake

{

name = "Flagtake";

sound[] = {"Flagtake.ogg", 1, 1.0};

titles[] = { };

};

class Capture

{

name = "Capture";

sound[] = {"Capture.ogg", 1, 1.0};

titles[] = { };

};

}; <span id='postcolor'>

I'm using the sounds for when someone caps the flag or it's returned. I bring up the sound in a script using PlaySound "Flagtake" for example. Plz let me know what I did wrong.

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Still can't find why the sounds aren't working:(

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Can someone plz help me here? I'm pretty sure it's some syntax error in the description.ext.......but I have no other description.ext that has classcfgSounds, so I can't check it myself. I get no errors when I run the mission, but I don't get the sounds when someone caps the flag:(

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Fine, I guess I can go without a cool little sound playing when someone caps a flag..........*starts crying* lol

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