Socrate 10 Posted November 5, 2009 (edited) Do you any suggestions for easy the job of developing multiplayer missions? cause the only way i found for testing my multiplayer mission is to run a arma2 server and then to lunch another arma2 process but each time i've to modify my mission i've to close the server process, edit the mission, export it to multiplayer and then re-run the server and reconnect the other arma2 process....damn! is there a better way to do this?! Edited November 5, 2009 by Socrate Share this post Link to post Share on other sites
Rommel 1 Posted November 5, 2009 Do you need to run a dedicated server to test out your missions? I run a dedicated on a separate PC, and just change the file name according to time. ie 0953.Chernarus.pbo (current time in morning), you can add new missions, but you can't override them. Share this post Link to post Share on other sites
Socrate 10 Posted November 5, 2009 Do you need to run a dedicated server to test out your missions? I run a dedicated on a separate PC, and just change the file name according to time. ie0953.Chernarus.pbo (current time in morning), you can add new missions, but you can't override them. So the same as me except that i did all on a single pc...they should add something to speed up this kind of things! Share this post Link to post Share on other sites
Rommel 1 Posted November 6, 2009 It takes me 15s to change over the version and have it loading again. It doesn't take that long? Share this post Link to post Share on other sites