Jump to content
Sign in to follow this  
Mistake

Unworking artillery script in mp

Recommended Posts

Hi Bis community,

i spended big days to make a multiplayer coop adding an artillery script but unfortunaly it dont work perfectly in mp...

Can someone helping me to modify it for mp if its possible to do?

The script is this one:

http://www.ofpec.com/ed_depot/index.php?action=details&id=239&game=OFP

Its a wonderfull script easy to use and add, but the prob is that in mp only the guy starting the script are able to see all his effects... :o

For use the script the user have only to open map, hold left ALT key and adding a mouse hit on the map (not too far of the LST needed as shooter), then the LST shoot, we can hear it and seeing the little smokes behind each missiles, then it explode as mortars on the target.

Every players can use it, not only squad leaders (if needed why not)...

The script file is a mission exemple easy to use, for add the script in your mission just put all script files in your mission, in the mission add a LST called "lst", add the target ("h" for choppers) called "target", and the censor where activation field have:

onMapSingleClick {[_pos,_alt,["target1","target2","target3"],[[target],"next",lst,10,10,"mortarshell","manual",10,"auto",0.75,150]] exec "Artillery_ClickTarget.sqs"}

...it work very fine in solo or for the player starting it in mp, please help me to modify it for mp, its an old script and the creator (email no more working) has not added public variables in!

Im deseperate after trying to get help away, please help me... :(

Appologies for my bad english*

Edited by Mistake

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×