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nullsystems

Mipmap errors...

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Ello :)

Been trying to edit a texture this afternoon, it all goes well, saves fine and loads up ok.

However, when I try to look at the item in my gear menu it complains about :

"cannot load mipmaps"

I've tried re-saving the .paa in photoshop, but no joy.

I didnt find any relevant helpfull posts when I searched either.

Any ideas?

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save the pic as tga (32Bit uncompressed) and then convert the tga with TexView2 to paa. maybe that will solve the issue.

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I open the TGA, click save as paa....and it saves as a TGA.

Im so sick of BI tools its rediculous.

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Be sure that the savefilename ends with paa or at least not with tga. Otherwise the save as paa thing gets overridden.

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