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netrocyn

Better Camo.

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Simple one this that would make a big difference to me. When stood up and even when laying, units are far to distinguishable against the grass or terrain. In woods especially, the camo colour doesnt get darker and so enemy units stand out brilliantly, making them look pretty obvious. Also in bright sunlight the skin (face and hands) is super bright even from a long distance, making them so obvious. I dont know whether this is to do with the new arma2 textures or the gfx engine in general, but if the unit textures reacted to light a bit better it would look a whole lot better, and probably be a better challenge. Thanks for any thoughts.

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Even a gillie suit (which is considered near-invisible when constructed correctly) is useless when the wearer is standing or moving about. Any sort of camouflage works best when the wearer isn't moving. Combined with the human eye being attuned to movement, and the inability of ANY camo to conceal in every cover, you end up with being able to see people easily.

In my personal experience (in-game and playing paintball in a wooded environment) I have a hard time finding and following people who are wearing the correct camo for the season and environment.

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