seedo81 10 Posted September 25, 2009 hello guys is it possible to set a trigger when the enemy jet crash the an enemy tank (that was waiting somewhere else) platoon move to a marker? Share this post Link to post Share on other sites
kylania 568 Posted September 25, 2009 Synch the trigger with a HOLD waypoint the platoon has stopped at. When the trigger is activated, the platoon will move to their next waypoint, probably the marker. Share this post Link to post Share on other sites
seedo81 10 Posted September 25, 2009 thank you man but i need the scrip for that what i write in the on active? Share this post Link to post Share on other sites
kylania 568 Posted September 25, 2009 Place the Armor Platoon. Give them a MOVE waypoint directly in front of them. A few meters past that put a HOLD waypoint. Then put a 3rd waypoint, Search and Destroy, where you want them to attack. Then place a Trigger, with Condition: !(alive planename) Enter Synch Mode (F5) and drag a line from the trigger to the HOLD waypoint. Don't need OnAct or anything. Share this post Link to post Share on other sites
seedo81 10 Posted September 25, 2009 :yay: u r the man Share this post Link to post Share on other sites
seedo81 10 Posted September 27, 2009 :( man its not working !!!!!! Share this post Link to post Share on other sites
kylania 568 Posted September 27, 2009 Here's a demo mission where you can see this at work: Demo Mission Share this post Link to post Share on other sites
seedo81 10 Posted September 27, 2009 here is an interested thing i found and it works great i add a trigger and i write in the init !alive man onact i write tank move getPos man; so if the tank is a leader then his unites will follow if the tank is not a leader then the tank will only move Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 28, 2009 :( man its not working !!!!!! It's because the trigger synchronized with the HOLD WP must be a "switch" type trigger. Share this post Link to post Share on other sites
seedo81 10 Posted September 28, 2009 thank you guys really helpfull guys is this right what i did? here is an interested thing i found and it works greati add a trigger and i write in the init !alive man onact i write tank move getPos man; so if the tank is a leader then his unites will follow if the tank is not a leader then the tank will only move Share this post Link to post Share on other sites
kylania 568 Posted September 28, 2009 That's one method of getting it to work, yes. Share this post Link to post Share on other sites