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Snuck

AI problem

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There is a problem with the AI. The NPCs are getting inside buildings THROUGH the door when it is closed, without opening it.

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yes, it's a dissapointing part of the game. A huge part.

I'm not going to be someone who finds an excuse for it, it shouldn't happen. The AI need to be clever. The animations on them sometimes is just laughable. This coupled with the fact they just can't find their way very well, or sometimes too well, makes for a bit of a let down in enjoyment.

Snuck, tis topic has been covered, it's somewhere in the general forum.

SO I doubt there was a need for this thread.

WHat I will say,though is I believe this should be one of the most important aspects of the game now to be fixed. Now that certain minor bugs are fixed and performance for people seems to be getting better, I believe BIS should concentrate on sorting the wall issue out.

Maybe we could start a pole to gather an idea on how important this is to us fans who want this game to be as good as it can be?

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Well, its either that or having the civilians just randomly spawn/despawn in front of their doors when they go in/outside. :p

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