InRange 1 Posted March 25, 2002 In some missions you have the ability to choose a different weapon in the 'gear' section of the briefing. How do you implement this in your own custom mission? Share this post Link to post Share on other sites
wamingo 1 Posted March 25, 2002 you need the description.ext file and in it something like this: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Weapons {   class M16   {     count = 4;   };   class M16GrenadeLauncher   {     count = 2;   }; }; class Magazines {   class M16   {     count = 40;   };   class GrenadeLauncher   {     count = 40;   }; }; <span id='postcolor'> beware of the weapon names, they're not always the same for both guns and ammo.. but you probably know that. hope this was what you needed. Share this post Link to post Share on other sites
InRange 1 Posted March 25, 2002 Allright, thanks man. Share this post Link to post Share on other sites