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jungleboy1

WW2 - World War 2

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OpF
Operation Plashfoint
Do you think a computer can run a battle with hundreds of thousands AI soldiers and tanks?

The battle that isn't within the players hearing range and field of view would just be a bunch of numbers and scripts, with units being spawned and deleted as the player moves. A similar example would be the ambient combat module, or some of the zombie mods available for ArmA 1 that created a massive environment. From the players PoV everything was there the whole time.

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