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MH6

Adding a light 'billboard'

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How might one add a light billboard to a light source? I've got the light source to show up just fine using this:

_light = "#lightpoint" createVehicle pos;
_light setLightBrightness 0.55;
_light setLightAmbient[0.0, 1.0, 0.0];
_light setLightColor[0.0, 1.0, 0.0];
_light lightAttachObject [_object, [0,-2,6]]; 

but it has no light 'point'. It colors the surrounding terrain/objects but the light source isn't actually visible, like it is on the wingtips of planes, for instance.

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Still need an answer to this if anyone knows.

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You need to play around with the positioning in lightAttachObject. It's also not as a prominent as the wing tip lights, but if you get it just right you can see the light source created this way.

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