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Blackbird_CaD_

Missing some basic radio messages

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ArmA 2 have pretty many different radio messages and orders and stuff, like "find cover", "flank right", "wait for me", "scan horizon", etc. you can even order someone to attack animals..

But i miss some in my opinion very basic radio messages (for use in multiplayer), like: "Cover me", "Follow me", and "Go, Go, Go, Move it!".

Why don't we have these radio messages..?

I'm sure some of you will say: "You don't need any radio messages anyway because it's better to talk in TS/ventrilo, but i don't want to talk in TS/ventrilo, period.

And another thing which annoys me is that some of the radio messages vary extremely much.

Let's take "Ready to fire" as an example, sometimes it says "Target in sight" and sometimes "Target acquired", and there is 50 different versions more.

When i want to say "Target in sight" but it says "Target acquired" i'm like: "WTF, no i'm not acquiring any target! I just want to freaking say that i have a hostile in sight!"

Edited by Blackbird_CaD_

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Sure, cover, follow me etc. would be nice but that is then even more keys to use and keyboard is pretty much full already.

I find varing messages very nice.

However, there are really some missing messages in other languages. Like in russian there is no words for stay crouched etc.

Edited by 11aTony

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Well i think there is some more space left for BASIC radio messages..

If not then they could remove some of the 500 less important radio messages.

Another stupid varying radio message is: "I'm under fire", sometimes instead of "Under fire!" it says "Incoming!" like a grenade is incoming, how stupid is that?

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Incomming should be used when they spot a tank firing or a rocket or javelin from long range =p they just should shout Grenade when a grenade comes your way and Frag out when they throw one

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