Starsky 0 Posted March 22, 2002 Is there any way to stop a CfgEnvsound or CfgSFXsound from looping after a while? Made a mission with Gimbal´s bomberplanes. I put an "airstrike alert" sound in the SFX-class, and it began looping. But after the raid is over it would be nice to make that siren shut it! Seems pretty over-enthusiastic with a siren still honking hours after the attack... Share this post Link to post Share on other sites
Starsky 0 Posted March 23, 2002 Ich bin tre bumped, jawohl mon ami! Fĺr väl snoka upp svaret nĺnstans... Hey, where´s the polarbears and the naked swedes?! ...maybe next upgrade... Share this post Link to post Share on other sites