furia 10 Posted August 20, 2009 I have been searching the forums about this but found not a specific answer for this trouble so I would be very grateful if somebody can help me on this. I know this question may sound silly because all the answers I saw about this were related to create mobil markers attached to a player or markers created ingame... Mine is very simple. I need to create on the editor some markers that will give the players Intel about the mision but since the scenario would be for two different human teams BLUEFOR and REDFOR, I need to make BLUEFOR markers invisible to REDFOR and so. This makers are not sophisticated, just things like the location of the REDFOR starting base that BLUEFOR should not know and so. Any help would be most welcomed!!!! Share this post Link to post Share on other sites
Apocal 10 Posted August 20, 2009 I *think* the markers included with the F2 framework are for one side only. Share this post Link to post Share on other sites
furia 10 Posted August 20, 2009 I *think* the markers included with the F2 framework are for one side only. :confused: What are those F2 "framework Markers" ????? How do I use them or place them? :eek: Share this post Link to post Share on other sites
sbsmac 0 Posted August 20, 2009 You need this kind of code... if (not isNull player) then { if (playerside ==east) then { createmarkerlocal ... (marker for east players) } ; if (playerside ==west) then { createmarkerlocal ... (marker for west players) } ; } ; Share this post Link to post Share on other sites
furia 10 Posted August 21, 2009 How do I define which markers are west and wich markers are west and which ones are east? Share this post Link to post Share on other sites
Apocal 10 Posted August 21, 2009 :confused:What are those F2 "framework Markers" ????? How do I use them or place them? :eek: http://forums.bistudio.com/showthread.php?t=81694&highlight=framework Share this post Link to post Share on other sites