franze 196 Posted March 21, 2002 It's a rather simple situation, but how might one say, get a UH-60 to come pick up a few pilots after their aircraft got shot down...? I have it set so once the aircraft gets shot down, a few radio messages come up, but what I really want is to get a copter to come pick up the pilots if their own aircraft is shot down (rather common in the mission I'm working on; all kinds of mguns and Cobras have that weak armor!) Share this post Link to post Share on other sites
Rastavovich 0 Posted March 21, 2002 there are several script that simulates an chopper extraction. go to ofpeditingcenter and search in the code snippets section. Share this post Link to post Share on other sites
franze 196 Posted March 22, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rastavovich @ Mar. 21 2002,22:36)</td></tr><tr><td id="QUOTE"><span id='postcolor'> Thanks, I found a script and managed to work it into the mission. However, I can't seem to group/ungroup any units with the grpnull command. There a special trick to ungrouping units in game? Share this post Link to post Share on other sites
Bart.Jan 0 Posted March 22, 2002 Ungrouping : [soldier1,soldier2,soldier3] join grpnull Even you want to ungroup only one soldier, there must be brackets []. Join command works with array of units, not with unit. Share this post Link to post Share on other sites