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thomsonb

Killed event handlers in patch 1.03

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Randomly since updating to patch 1.03, about 50% of the time, the "killed" event handlers I have added to units are activated twice when they get killed.

Has anyone else noticed this? Has it been reported before?

B

Edited by thomsonb

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Seems like it could be related to a bug where kills are reported twice on the scoreboard. You should note it here, or open a related issue.

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