vodka357 0 Posted March 16, 2002 I want to add ammo crates with all available weapons and all ammo the game offers. Is there an easy way to do this without adding each weapon and ammo type by hand? I can seem to figure it out Share this post Link to post Share on other sites
Bart.Jan 0 Posted March 16, 2002 No, there is not an easy way. You must add them by hand. But you can write it once to script and use this script for every crate in game. Share this post Link to post Share on other sites
vodka357 0 Posted March 16, 2002 How do you do that? Share this post Link to post Share on other sites
mahuja 12 Posted March 16, 2002 Make a file fillbox.sqs (with i.e. notepad) containing </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> box = _this select 0 box addmagazinecargo etc etc etc etc <span id='postcolor'> and place it in the mission directory. (Fill out). from within the mission (the init field of the box?) type </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">[this] exec "fillbox.sqs"<span id='postcolor'> Share this post Link to post Share on other sites
Bart.Jan 0 Posted March 16, 2002 1) In Windows create text file crate.txt. Edit this file and type : _crate=_this select 0 _crate addWeaponCargo ["M16", 2] _crate addMagazineCargo ["M16", 10] exit You must write lines with addWeaponCargo and addMagazineCargo for each weapon in game. You need names of weapons and magazines that can be find somewhere on OPF fan pages. 2) Rename file crate.txt to crate.sqs. 3) Move renamed file to folder with your mission. It is : Operation Flashpoint\Users\nameofuser\missions\nameofmission 4) If OPF Editor put this line to init field of ammo crate : [this] exec "crate.sqs" Try to look around some fan pages tutorials. Share this post Link to post Share on other sites