mrcurry 496 Posted July 8, 2009 (edited) This is a problem that's been haunting me for quite a while now causing deadly blindness in all sorts of situations from intense combat to mid-flight transportation. Searched the forums for a bit but found nothing similiar. It starts off as a flickering of white light like someone is uping my brightness back nd forth and in a few seconds it goes over to complete blinding white and a rainbow of colors on individual surfaces (like a part of my gun or a wall of a nearby house). Only way to avoid this problem is to not look too much up or too much down (leaving me with aprox. 30-40% of the vertical view, which as you probably can imagine is kinda hellish in chernarus with its quite mountainous terrain. When I do manage to get stuck in this endless white (which is quite often) my sole chance of survival is hoping to find a spot to look at so it can fade back to normal. Going inside building is also a deathtrap and I end up trying to find my way out of the building again whilst blinded. running on dual HD4850's xfire any ideas? cheers Edited July 8, 2009 by mrCurry Share this post Link to post Share on other sites
von_paulus 0 Posted July 8, 2009 Like this? http://forums.bistudio.com/showthread.php?t=74105&highlight=cap&page=10 Share this post Link to post Share on other sites
mrcurry 496 Posted July 8, 2009 i also played around a bit with the settings and found that if the postproccessing was disabled my vertical view increased to about 175-180 degrees, aka i can look pretty much up and down depending on my position. In some places i still get the flickering, mostly open areas here's a screenie Taken with postproccessing effects disabled looking straight up in the sky. With postp. effects on i could get this just look up a tree ---------- Post added at 02:27 PM ---------- Previous post was at 02:10 PM ---------- Like this?http://forums.bistudio.com/showthread.php?t=74105&highlight=cap&page=10 that solution didn't work but the problem is similiar to what the threadstarter describes Share this post Link to post Share on other sites
von_paulus 0 Posted July 8, 2009 Can you try with only one card to see if it's related with crossfire? Share this post Link to post Share on other sites
mrcurry 496 Posted July 9, 2009 tried it a bit without xfire and it worked prtty much flawlessly as far as the bug goes, cut the fps in halv thou gonna play some more tomorrow and get back with more Share this post Link to post Share on other sites
von_paulus 0 Posted July 9, 2009 If you've Vista or Windows 7 you could try -winxp in the command line. Share this post Link to post Share on other sites
mrcurry 496 Posted July 9, 2009 im on xp x64 and after taking off xfire it runs perfectly thx m8, shame that im losing half my gfx proccessing power... FIX THIS BIS! Share this post Link to post Share on other sites
von_paulus 0 Posted July 9, 2009 Look at here: http://forums.bistudio.com/showthread.php?t=78948 Share this post Link to post Share on other sites