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ZimZum

if building is not dead spawn squad

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here i am with more problems in my missions. there is an objective building to destroy, and a guard house.

if the objective building is destroyed and the guard house is standing, the guard house spawns a squad that move to the objective building.

if the objective building is destroyed and the guard house has also been destroyed, it won't spawn anything.

how would i script this? i have a trigger activated by destroying the objective building, what should i put in it?

just to clarify the guard house is a building on the map and not just an object i spawned.

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