ZimZum 10 Posted July 1, 2009 here i am with more problems in my missions. there is an objective building to destroy, and a guard house. if the objective building is destroyed and the guard house is standing, the guard house spawns a squad that move to the objective building. if the objective building is destroyed and the guard house has also been destroyed, it won't spawn anything. how would i script this? i have a trigger activated by destroying the objective building, what should i put in it? just to clarify the guard house is a building on the map and not just an object i spawned. Share this post Link to post Share on other sites