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ZimZum

Changing Model

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hey, i'm new to scripting and while i've made great progress making missions i'm stuck again.

i want to start off my squad as civilians, then at some point take them to a cache and use a "suit up" command to change them to either guerillas or insurgents. how would i do this?

edit: and while i'm here, if the player character is killed, how could i respawn the entire squad back at a location with the time forward several hours?

Edited by ZimZum

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To change the model: selectPlayer

for the 2nd question it depends wether you want to do it on SP or MP.

I'm taking it for MP so, you add a Killed eventHandler on the player that will trigger the whole squad to spawn back at a location, skipTime will help to advance of a few hours.

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cheers for the help Benny.

i need some clarification on the addaction command. i've added a "Suit Up" action to an object, and i've added the selectplayer command to a trigger. how would i set the trigger to activate when the "Suit Up" command is used? i'm not sure what to put in the trigger condition field.

Edited by ZimZum

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