ZimZum 10 Posted June 29, 2009 (edited) hey, i'm new to scripting and while i've made great progress making missions i'm stuck again. i want to start off my squad as civilians, then at some point take them to a cache and use a "suit up" command to change them to either guerillas or insurgents. how would i do this? edit: and while i'm here, if the player character is killed, how could i respawn the entire squad back at a location with the time forward several hours? Edited June 29, 2009 by ZimZum Share this post Link to post Share on other sites
Benny. 15 Posted June 29, 2009 To change the model: selectPlayer for the 2nd question it depends wether you want to do it on SP or MP. I'm taking it for MP so, you add a Killed eventHandler on the player that will trigger the whole squad to spawn back at a location, skipTime will help to advance of a few hours. Share this post Link to post Share on other sites
ZimZum 10 Posted June 29, 2009 (edited) cheers for the help Benny. i need some clarification on the addaction command. i've added a "Suit Up" action to an object, and i've added the selectplayer command to a trigger. how would i set the trigger to activate when the "Suit Up" command is used? i'm not sure what to put in the trigger condition field. Edited June 29, 2009 by ZimZum Share this post Link to post Share on other sites