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SirKnightTG

Movement lag?

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So I just got ArmA II from STEAM and I noticed there something really strange about the player movement. When you press a key to make him walk forward for example, it takes at least 1.5 to 2 seconds before the player actually starts moving. WTF? What is the point of that? There's no way that makes the player control more realistic b/c it doesn't. I know in RL when I want to walk forward, I instantly start walking I don't sit there and think about it for 2 seconds before I start moving. :j:

I don't understand why BIS would make the player movement so sluggish. Realistic != sluggish. It's like the guy you play is always standing knee deep in pudding.

I've always had issue with the player control in BIS's games but this is just stupid IMO. I don't mean to sound harsh towards BIS b/c this game has a lot of potential, but really...

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The lag you are experiencing is a performance issue. Lower your graphics settings, especially AA.

As a test, lower your graphic settings a lot to see a huge improvement or outright elimination of the input lag. Try to find a balance between visual quality and the lag.

Today I just noticed that bumping textures to 'very high' had almost no effect on graphic performance so try that also. good luck.

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Really? Hmm, it seemed "ok" perf wise most of the time.

I'll tweak more in the settings. Maybe I'm being too quick to judge. ;) Granted I only had limited time last night when I played.

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