Acid 0 Posted March 10, 2002 i have added a short cutscene to the start of my mission that shows a tank force setting off from their starting point to move and attack a small outpost. the cutscene doesn't show the attack, that is part of the mission, it is only to follow the tanks for a bit and then give control to the player. the script has been added to the init.sqs file so its called automatically. i originally created this cutscene with triggers in the mission editor and had it working fine, except for that it meant i couldn't use the black in or whit out effects that i wanted. i editted an init.sqs file to just have these effects, and timed it so that they would work as the triggered cutscene ended, but, im still getting a brief point where you see the player at the start of the mission before the cutscene plays. all i need to know is what camera effects are available to use in scripted cutscenes. i dont want to use internal back as this would only make a hell of alot of extra work for me. i need to knwo if you can use the "Around & Zoom Slow" effect in a scripted cutscene so that you dont have to add a massively long script for the sake of a simple scene. the script so far looks like: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">titleCut ["","BLACK IN", 3] alliedassualt1=1 enableRadio false disableuserinput true setacctime 1 playMusic "track15" _cam = "camera" camcreate [0,0,0] _cam cameraeffect ["???", "Front Top"] _cam camsettarget etank1 _cam camsetrelpos [-30,0,0] _cam camcommit 0 @camcommitted _cam ~28 _cam cameraEffect ["terminate","back"] camDestroy _camera titleCut ["","WHITE OUT",1] titleCut ["","WHITE IN",1] enableRadio true disableuserinput false exit<span id='postcolor'> the "???" in the _cam cameraeffect line is just there for the moment until i find out what the command is to use the around & zoom slow effect in the script. anyone know? Share this post Link to post Share on other sites
Acid 0 Posted March 10, 2002 oh no nevermind. ive fixed it now and it works fine. Share this post Link to post Share on other sites