dkraver 1 Posted March 10, 2002 For me it seems that some of the loadout in game is a bit unrealistic in way that some people have less than what i know/think a real life soldier would have. so here is what i think would make more realistic load outs. 1. Grenadier (all sides) In game the grenadiers ammo take out two ammo slots in the gear view while a handgrenade that are around the same size in real life only takes up one. Also in real life a soldier with a grenadelauncher would have 8+ grenades. So i would like to see grenades as a one slot ammo piece there by giving the grenadier 6 grenades instead of 3. 2. Heavy Grenadier (West) In game you have one magazine with 12 grenades. That one magazine takes out 8 ammo slot, while if you wanna compare it to something same size as the drum of the grenadelauncher, a engineers AT mine only takes out 2 slots. But you dont really change drum only put in new grenades, and i know there are ammunitions vests that can hold 24 grenades. So i think it should be changed to 4 ammo slot piece so a heavy grenadier would have 2 x 12 grenades 3. Heavy Grenadier (East) Same as above but here it is a 6 grenade mag taking out 4 slots. This should be changed to a 2 slots ammo piece so the East grenadier also would have 24 grenades just in a 4x6 configuration. 4. Hunter The hunter only have 10 shots then hes out of ammo. And that ammo isnt bigger than a finger in real life. I know for my self if i was going to a fight/war with a hunting rifle i wouldnt just bring 10 shot . So would it be possible to make each ammo slot have 5 shots and still having to reload after each shot?? So total would be 50 shots in all. 5. AT Soldier ( all sides) The AT soldier only have 1 shot taking out 6 ammo slots. I know (been one myself) that AT soldiers normally have a bagpack or a cannister with two shots with him and a helper with two or four shot more. Also there are different kinds of ammo to these kind of weapons. So here is what i suggest. - Ammo is made from 6 slots to 3 slots so a AT soldier have two shots. - Make 4 kind of ammo. HEAT (the one thats in the game today) HE ( for use against infantry) Smoke Illumination Make Heat as normal configuration but let people choose when making missions. - Make a new class man AT support. Load out would be the same a AT soldier just without the AT gun and would make a popup line saying Get xxx ammo when you get close to him just like when you get close to a medic and it says heal at medic. So thats what i think. What do you think Also would be glad to hear what BIS think about this Share this post Link to post Share on other sites
Hardliner 0 Posted March 10, 2002 I'm not sure how much ammo real weapons have but yeah it would be good to have more shots espcially for the AT weapon. Would real troops have only 2 flares? not sure. Share this post Link to post Share on other sites
Guest Posted March 10, 2002 22 M203 grenades is a more realistic ammo load. 40mm grenades weigh very very little and are not half as big as the images in the flashpoint gear screen make them out to be. I'd like to see a more realistic ammo load for your rifle. 8-10 mags with more on stripper clips and ammo belts for the MG would be really nice. Not too bothered about the heavy grenadiers or hunter as I only use them for novelty value. I agree with you 100% on the AT weapons. The heavy ones should be reloadable with some sort of choice of ammo. Share this post Link to post Share on other sites
dayglow 2 Posted March 10, 2002 I know with Satchels sound mod there is the fear of a hacked config.ccp file and that cheats online could change ammo loadouts. My question is: can we do this so that our SP experience is better? Is there some values I can change in the config file so my gernader carries 20 gernades? Would be nice. Also could I insert the g36 for the m16 in the reg campaigne etc. Could give new life to the game. COLINMAN Share this post Link to post Share on other sites
Corp.Pihla 0 Posted March 10, 2002 IRL I would like to see the man who actually carries, AT-4 (russian version) and two missiles for it... The AT-4 it self is sized about a backpack, and weights about 30 kg. Missiles for it are man-sized, and weights 25kg each. (It is loaded by replacing entire upper part of launcher, wich may be seen outside BMP-2 (the tube on the top of tower)) Im not sure but, For as I know LAW can't be reloaded in a field... (Correct me if Im wrong...) Share this post Link to post Share on other sites
theavonlady 2 Posted March 10, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DayGlow @ Mar. 10 2002,22:06)</td></tr><tr><td id="QUOTE">I know with Satchels sound mod there is the fear of a hacked config.ccp file and that cheats online could change ammo loadouts. My question is: can we do this so that our SP experience is better? Is there some values I can change in the config file so my gernader carries 20 gernades? Would be nice. Also could I insert the g36 for the m16 in the reg campaigne etc. Could give new life to the game. COLINMAN<span id='postcolor'> Search The FAQ for "ammo cheat". I just added this item today. Not convenient but it's what you're looking for. Share this post Link to post Share on other sites
slowyconection 0 Posted March 10, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Mar. 10 2002,13:49)</td></tr><tr><td id="QUOTE"><span id='postcolor'> grenadiers: nice but 6 grenades... explosions and fear would double up in the battlefield heavy grenadier: same as above more shrapnel aroun hunter: u r right bout this 1 a crossbow would be cool 2 AT more ammo and choices would rok but a support soldier would jus be apocalipse for tanks Share this post Link to post Share on other sites
dkraver 1 Posted March 10, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Corp.Pihla @ Mar. 10 2002,21:14)</td></tr><tr><td id="QUOTE">IRL I would like to see the man who actually carries, AT-4 (russian version) and two missiles for it... The AT-4 it self is sized about a backpack, and weights about 30 kg. Missiles for it are man-sized, and weights 25kg each. (It is loaded by replacing entire upper part of launcher, wich may be seen outside BMP-2 (the tube on the top of tower)) Im not sure but, For as I know LAW can't be reloaded in a field... (Correct me if Im wrong...)<span id='postcolor'> I know how the real thing looks like and its not the one being simulated in the game. Thats more like the Carl Gustav on Nato side. Thats also why i wrote AT soldier and not Carl Gustav/ AT4. Secondly I know the law cant be reload and it also dint write about it in the post. Only talked about the AT soldiers on all sides. But if you asked me i would say that it shouldnt be reloadable but be a throw away item that the basic soldier should have one of. The same with the rpg Share this post Link to post Share on other sites
dkraver 1 Posted March 10, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (slowyconection @ Mar. 10 2002,23:40)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Mar. 10 2002,13:49)</td></tr><tr><td id="QUOTE"><span id='postcolor'> grenadiers: explosions and fear would double up in the battlefield heavy grenadier: more shrapnel aroun AT but a support soldier would jus be apocalipse for tanks<span id='postcolor'> What can i say hmmmmm thats war in real life  And example: I have been in two Recon platoons, one light and one armored. Weapon load out was like this for a section = 6 men Light: 2 MG 200 shots loaded and bag with 200 more and around 500 more on each car 4 Rifles 6 loaded mags each and 200/300 shots more on each car 2 pistols with 3 mags each 20 handgrenades 2 AT4 1 Carl Gustav with 8/10 shots Armored: 2 fixed MG with 250 loaded and 500 more in car 2 MG 200 shots loaded and bag with 200 more and around 500 more on each car 6 Rifles 6 loaded mags each and 200/300 shots more on each car 2 pistols with 3 mags each 20 handgrenades 2 AT4 1 Carl Gustav with 8/10 shots And thats for only 6 men   Then to look at the whole platoon it was like this: Light: 2 scout sections as above 1 m113 infantry 1 m113 mortar 2 leopard 1A5 Then also a mc and a platoon leader jeep Armored: 3 scout platoons as above And a platoon leader vehicle As you can see we could do some serious damage Share this post Link to post Share on other sites
Major Fubar 0 Posted March 11, 2002 It's good to see a new poll. everyone has been a bit gunshy since the moderators put all the new conditions on posting a poll. Share this post Link to post Share on other sites
slowyconection 0 Posted March 11, 2002 wow great pictures send us more but any way the more ammo comes, would jus get more realistic but more difficult/easy wat the hell u were doin in there with all those patrols? Share this post Link to post Share on other sites