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JRyan

Artillery script...

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Someone did a mission with the artillery script?

Because I really don't know what to do to change the direction of explosions or artillery fire on the map...

Someone can explain me please.

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I'd like to know too....

Do you have to set a particular trigger for one spot? Or can it be "dynamic" with a click or "where you are"?

If it has to be specific can you set it up so that 0-0-1 might have one area, 0-0-2, has another area, etc etc (like you were calling fire on a grid)?

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madmike i know I got the script there... and they are not helping anyone... they just say "you have to change only these lines".... duh

Where?

I've the "ari_spotter.sqs" file in my mission... doesn't work, I tried and changed everything they said.

I'm supposed to put it in "mission.sqm" or apart in the folder?

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Yeah that artillery one isnt very good I tried in last night and it was crap. I thought there were a few though

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yes but where I gotta put this...

Targetmarker,Spread,Guns,Reloadtime,Ammo,Delay] exec "heavy_ari.sqs" ??

and this...

["myTarget", 40, 3, 4, 100, 15] exec "heavy_ari.sqs" ??

Their script is completly mixed...

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Well they should put an example for each script.

We ain't all professional scripters! confused.gif

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