Jonnerz 10 Posted June 20, 2009 I am creating a flagpole that spawns vehicles. So far in-game the Init for the flagpole is: this addAction ["Tractor", "create_vehicle.sqs"]; And in "create_vehicle.sqs" I have: "tractor" createVehicle (position player); I want to make it so I can add more actions to the flagpole that spawn different vehicles but all within one .sqs. I am new to this sort of scripting as you can tell. Thanks. Share this post Link to post Share on other sites
Ghost 40 Posted June 20, 2009 Well i am not the best at scripting but you would need to put that command line in a trigger activated by anyboy for instance and then the script would have something like _car = _this select 0 _veh = createVehicle [_car, position player, [], 0] something like that you have to tweak it. Wiki http://community.bistudio.com/wiki/createVehicle_array again this is off the top of my head but that should get you started. Also search ofpec.com Share this post Link to post Share on other sites