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1.15 Beta Server Crash

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Our server Kellys Heroes Quad Core has been crashing multiple times running Domination.

Below are the info about the crash in case it is related to a faulty code in Arma_server.exe

Rgds

Cross

Kellys Heroes

http://cross.kellys-heroes.eu/ArmA.cfg

http://cross.kellys-heroes.eu/arma_server.bidmp

http://cross.kellys-heroes.eu/arma_server.mdmp

=======================================================

Date: 03/02/09  Time: 20:31:33

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 00577209

graphics:  No

resolution:  160x120x32

Addons:

 Datsun_armed_DBE1 in CA\DBE1\datsun_armed\

 ace_config_core_ai_hearing in ace_config_core_ai_hearing\

 ace_config_useractions in ace_config_useractions\

 ace_fx_cartridges in ace_fx_cartridges\, ACE_Island_Sara in ace_island_sara\

 ace_model_infantry_weapons_common in ace_model_infantry_weapons_common\

 ace_model_vehicles_planes in ace_model_vehicles_planes\

 ace_sys_attachments in ace_sys_attachments\, ace_sys_heliwind in ace_sys_heliwind\

 ace_sys_muzzleblast in ace_sys_muzzleblast\

 ace_sys_sight_adjustment_gl in ace_sys_sight_adjustment_gl\

 joh_armysf in joh_armysf\, CTI_buildingsBmp2_hq in ca\cti_buildings\bmp2_hq\

 CTI_buildingsM113_hq in ca\cti_buildings\m113_hq\, DBE1 in CA\DBE1\

 CA_Hotfix in ca\hotfix\, SaraLite in ca\saralite\, ace_anims_jump in ace_anims_jump\

 ace_markers in ace_markers\, ace_sys_displayEH in ace_sys_displayEH\

 ace_sys_engine in ace_sys_engine\, ace_sys_overheating in ace_sys_overheating\

 MatH_ArmAEffects in math_armaeffects\, RAS_Parachute in RAS_Parachute\

 Zakladna_DBE1 in DBE1\Models_DBE1\zakladna\, Desert in ca\desert\

 CAIntroAnims in ca\introanims\, ace_anims_weaponsway in ace_anims_weaponsway\

 ace_code_common in ace_code_common\, ACE_Config_Core_AI in ace_config_core_ai\

 ace_config_core_ai_engagement in ace_config_core_ai_engagement\

 ACE_Config_Core_FX in ace_config_core_fx\

 ace_fx_environment in ace_fx_environment\

 ace_island_desert_island in ace_island_desert_island\

 ACE_Island_saralite in ace_island_saralite\

 ace_model_infantry_weapons_g36 in ace_model_infantry_weapons_g36\

 ace_model_infantry_weapons_shotguns in ace_model_infantry_weapons_shotguns\

 ace_model_men_iraq_army in ace_model_men_iraq_army\

 ace_model_men_iraq_civ in ace_model_men_iraq_civ\

 ace_model_vehicles_static in ace_model_vehicles_static\

 ace_sys_backblast in ace_sys_backblast\, ace_sys_bearing in ace_sys_bearing\

 ace_sys_destruction in ace_sys_destruction\

 Ace_Sys_FixedWing_Reverse in ace_sys_fixedwing_reverse\

 NWD_ScopeFix in nwd_scopefix\, OFPEC_LightBulbs in ofpec_lightbulbs\

 SPON_Rangefinder in spon_rangefinder\, OPXplants in opxplants\

 WarfareBuildings_TOW_Tripod in ca\cti_buildings\tow_stat\, CASounds in ca\sounds\

 ace_faces in ace_faces\, ACE_Island_Desert in ace_island_desert\

 ACE_Sys_Smoke in ace_sys_smoke\, ace_sys_vehicles in ace_sys_vehicles\

 ace_ui_background in ace_ui_background\

 Extended_Fired_EventHandlers in Extended_Eventhandlers\, OFPEC_ILS in ofpec_ils\

 PROPER_Gameplay_Object_SupplyRadius_Expanded in proper_gameplay_object_supplyradius_expanded\

 avgani in avgani\, Roads_DBE1 in DBE1\Models_DBE1\roads\

 Pila_DBE1 in DBE1\Models_DBE1\pila\

 WarfareBuildings_T72_RACS in ca\cti_buildings\t72_racs\, DBE1_UI in CA\DBE1\ui\

 Desert2_Buildings in ca\Desert2\build\

 CA_Missions_Armory1 in ca\missions\armory1.intro\

 CAweapons3_m107 in CA\weapons3\m107\

 CAweapons3_m16a4_acg in CA\weapons3\m16a4_acg\, CAWheeled in ca\wheeled\

 ACE_Config_Vehicle in ace_config_vehicle\, ACE_FX_Plane in ace_fx_plane\

 ACE_Targets in ace_model_targets\, ace_sys_radio in ace_settings\sys_radio\

 ace_sys_airFCS in ace_sys_airFCS\, ace_sys_missiles in ace_sys_missiles\

 ace_sys_roundcount in ace_sys_roundcount\

 ace_sys_sight_adjustment in ace_sys_sight_adjustment\

 ace_sys_tracking in ace_sys_tracking\, Desert2_Objects in ca\Desert2\objects\

 CA_Missions in ca\missions\, CARoads in ca\roads\

 CAWheeled3_TT650 in CA\wheeled3\tt650\

 ace_config_core_ai_radar in ace_config_core_ai_radar\

 ACE_Config_Men in ace_config_men\, ace_minimal_ui in ace_settings\minimal_ui\

 ace_sys_map in ace_sys_map\, ace_sys_network in ace_sys_network\

 ace_sys_sight_adjustment_at in ace_sys_sight_adjustment_at\

 ACE_Sys_Stamina in ace_sys_stamina\, ace_sys_tailrotor in ace_sys_tailrotor\

 ace_sys_tracers in ace_sys_tracers\, ace_sys_weaponrest in ace_sys_weaponrest\

 UH60Desert in DBE1\Models_DBE1\uh60desert\, CAAir in ca\air\, CA_Anims in ca\anims\

 MK19_Tripod in ca\cti_buildings\mk19_stat\, CAUSMCD in ca\usmcd\

 ace_config_core_view in ace_config_core_view\

 ace_model_crewserved in ace_model_crewserved\

 ace_model_infantry_weapons_javelin in ace_model_infantry_weapons_javelin\

 ace_model_vehicles_cars in ace_model_vehicles_cars\

 ace_sys_addons in ace_sys_addons\, ace_sys_dogtag in ace_sys_dogtag\

 ace_sys_penetration in ace_sys_penetration\

 ace_sys_rocket_ballistics in ace_sys_rocket_ballistics\

 ACE_Sys_Suppression in ace_sys_suppression\

 six_weap_files_m14 in six_weap_files_m14\

 Mercenary_DBE1 in DBE1\Models_DBE1\mercenary\, Models_DBE1 in DBE1\Models_DBE1\

 Anims_DBE1 in DBE1\Models_DBE1\anims\

 Prisoners_DBE1 in DBE1\Models_DBE1\prisoners\, NPCs_DBE1 in DBE1\Models_DBE1\npcs\

 CAAnimals in CA\animals\, CA_desert2_Characters in ca\Desert2\characters\

 CAUI in ca\ui\, CAWeapons in ca\weapons\, CAweapons3_m16a4 in CA\weapons3\m16a4\

 CAWeapons3_ammocrates in CA\weapons3\ammocrates\

 ace_models_infantry_weapons in ace_models_infantry_weapons\

 ace_model_vehicles_helicopters in ace_model_vehicles_helicopters\

 ACE_Sys_CrewServed in ace_sys_crewserved\, ace_sys_shotgun in ace_sys_shotgun\

 SPON_Core in spon_core\, Kamenolom_DBE1 in DBE1\Models_DBE1\kamenolom\

 Sara_dbe1 in DBE1\Sara_DBE1\, CAAir3_Su34 in CA\air3\su34\

 CACharacters in ca\characters\, CA_CutSceneAnims in ca\cutSceneAnims\

 DC3_DBE1 in CA\DBE1\dc3\, DBE1_Hotfix in ca\hotfix\dbe1\, CASigns in CA\signs\

 CAFonts in ca\UIFonts\, CAweapons3_m16a4_gl in CA\weapons3\m16a4_gl\

 CAWeapons3 in CA\weapons3\, CAWheeled3_M1030 in CA\wheeled3\m1030\

 ace_config_core_ai_spotting in ace_config_core_ai_spotting\

 ACE_Config_Core_Damage in ace_config_core_damage\

 ace_model_men_iraq_ins in ace_model_men_iraq_ins\

 ace_model_men_us_army_woodland in ace_model_men_us_army_woodland\

 ACE_Config_Core_Sound in ace_settings\config_core_sound\

 ace_sys_thirdperson in ace_settings\sys_thirdperson\

 ace_config_men_hide in ace_settings\config_men_hide\

 ace_settings in ace_settings\

 ace_sound_voices_russian in ace_sound_voices_russian\

 ace_sys_crewprotection in ace_sys_crewprotection\

 ace_sys_huntir in ace_sys_huntir\, ace_sys_nvg in ace_sys_nvg\

 ace_sys_sight_adjustment_rifle in ace_sys_sight_adjustment_rifle\

 ACE_Sys_Wound in ace_sys_wound\, six_weap_files_m16 in six_weap_files_M16\

 SLX_Isl in SLX_Isl\, afghan_village in afghan_village\

 opxbuildings in opxbuildings\, opxroads in opxroads\, CAAir3 in CA\air3\

 DSHkM_Mini in ca\cti_buildings\dshkm_stat\, CAMisc in ca\misc\

 CAPlants in CA\plants\, CAVoice in ca\voice\, ace_model_ruck in ace_model_ruck\

 ACE_Sys_Eject in ace_sys_eject\

 ace_sys_missileguidance in ace_sys_missileguidance\, ACE_Sys_Ruck in ace_sys_ruck\

 ACE_Sys_Targeting in ace_sys_targeting\, Vysilac_DBE1 in DBE1\Models_DBE1\vysilac\

 CAData in ca\

 WarfareBuildings_Stinger_Twice_static in ca\cti_buildings\stinger_stat\

 CALanguage in ca\language\, CAWater in CA\water\

 CAweapons3_aks74pso in CA\weapons3\aks74pso\

 ace_sys_explosives in ace_sys_explosives\, ace_sys_grenades in ace_sys_grenades\

 ace_sys_grenadethrow in ace_sys_grenadethrow\, CA_QGClutterHotfix in ca\hotfix\qg\

 CA_Anims_Char in ca\anims\characters\, WarfareBuildings in ca\cti_buildings\

 M2HD_Mini in ca\cti_buildings\m2_stat2\, CATracked in ca\tracked\

 Warfare in warfare\, CAweapons3_ksvk in CA\weapons3\ksvk\

 ace_anims_movement in ace_anims_movement\

 ace_model_infantry_weapons_east in ace_model_infantry_weapons_east\

 ace_model_men_iraq_rg in ace_model_men_iraq_rg\

 ace_model_vehicles_tanks in ace_model_vehicles_tanks\

 Ace_Sys_Autorotation in ace_sys_autorotation\

 Extended_EventHandlers in Extended_Eventhandlers\

 Extended_Init_EventHandlers in Extended_Eventhandlers\

 six_config_headmovement in six_config_headmovement\, Roads2 in avgani\roads2\

 HMMWV_DBE1 in DBE1\Models_DBE1\hmmwv_h1\, CAA10 in ca\a10\, Porto in ca\Desert2\

 ace_config_core_movement in ace_config_core_movement\

 ace_fx_explosions in ace_fx_explosions\

 ace_model_vehicles_atv in ace_model_vehicles_atv\

 ace_model_vehicles_wheeled_armor in ace_model_vehicles_wheeled_armor\

 ace_sys_infrared in ace_sys_infrared\, ace_sys_irstrobe in ace_sys_irstrobe\

 CMCD_101 in CMCD_101\, joh_usmc in joh_marines\, OPXmisc in opxmisc\

 Music_DBE1 in DBE1\Models_DBE1\music\, 6G30_DBE1 in CA\DBE1\6g30\, Sara in ca\sara\

 CAWheeled3 in CA\wheeled3\

 ace_model_infantry_weapons_mp5 in ace_model_infantry_weapons_mp5\

 ace_sys_camshake in ace_sys_camshake\, ace_sys_crew_dmg in ace_sys_crew_dmg\

 ace_sys_flashbang in ace_sys_flashbang\, ace_sys_magazines in ace_sys_magazines\

 ACE_Sys_Viewblock_Smoke in ace_sys_viewblock_smoke\, ACE_UI in ace_ui\

 six_weap_files_hk in six_weap_files_hk\, SIX_Weap_pics in six_weap_pics\

 ploty_DBE1 in DBE1\Models_DBE1\ploty\, CABuildings in ca\buildings\

 Hilux_armed_DBE1 in CA\DBE1\hilux_armed\

 CA_Hotfix_vez_ropa in ca\hotfix\vez_ropa\, CARocks in Ca\Rocks\

 CAweapons3_m16a4_acg_gl in CA\weapons3\m16a4_acg_gl\

 ace_anims_fastswitch in ace_anims_fastswitch\, ace_anims_turn in ace_anims_turn\

 ace_config_weapon in ace_config_weapon\, ace_fx_recoildust in ace_fx_recoildust\

 ace_model_magazines in ace_model_magazines\

 ace_model_vehicles in ace_model_vehicles\, ace_sys_canister in ace_sys_canister\

 ace_version in ace_version\, six_weap_files_misc in six_weap_files_misc\

 Misc_DBE1 in DBE1\Models_DBE1\misc\, UI_DBE1 in DBE1\Models_DBE1\ui\

Mods: CA;dbe1;beta;@DurgsVegetationFix;@Avgani;@ACE;

Distribution: 1287

Version 1.15.5268

Fault address:  00577209 01:00176209 E:\Programs\ArmA\beta\arma_server.exe

file:     MP750co@30_Domination_3_27_West_ACE (__cur_mp)

world:    Sara

Prev. code bytes: F6 74 03 FF 46 04 85 F6 89 75 10 74 75 8B 7D 0C

Fault code bytes: 8B 07 8B CF FF 50 2C 84 C0 74 12 8B 07 6A 00 56

Registers:

EAX:1916CA10 EBX:12C47018

ECX:168E6180 EDX:18D2E6CC

ESI:1916CA10 EDI:00000000

CS:EIP:001B:00577209

SS:ESP:0023:0117E810  EBP:0117E81C

DS:0023  ES:0023  FS:003B  GS:0000

Flags:00010202

=======================================================

note: Minidump has been generated into the file Server-KH\arma_server.mdmp

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Does anyone have some info on what this error is related to ??

BattlEye?

(BE Turned on the server)

Server kicked me after (or just before) giving this error.

2009/03/04, 15:09:28 NetServer::SendMsg: cannot find channel #1519006315, users.card=7

2009/03/04, 15:09:28 NetServer: users.get failed when sending to 1519006315

2009/03/04, 15:09:28 Message not sent - error 0, message ID = ffffffff, to 1519006315 ([KH]Cross)

TY

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