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The-Architect

Missing, slow loading textures

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If I Alt+Tab out of the editor to do some script tweaking, I always have a problem when I come back in.

Take cutscenes as the perfect example.

When I return to the game and click Preview to begin the cutscene I see a gradual bringing in of the game's textures.

Now, this isn't a problem when playing the game as you wouldn't keep Alt+Tabbing in and out, however, I find I get the same problem if I move (during a black out-in) the camera to a different part of the map.

Is there any way to stop this problem? Will whoever watches one of my cutscenes be faced with an ugly screen with patches of textures popping up all over the place for the first couple of seconds of a new scene?

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