cj525 5 Posted November 12, 2008 Oh the title should be "Loss of...." not lose. Basically after binning the island, all vegetation representation on the ingame map has been lost, it's still present when playing but the ingame map just shows a blank map with only the topo, water, map names info. Is there something that has to be entered in the map config.cpp or should I bin the config.cpp then bin the island? Share this post Link to post Share on other sites
t_d 47 Posted November 13, 2008 Used models must be present while binning. Share this post Link to post Share on other sites
cj525 5 Posted November 13, 2008 thats what I did. I just binned the island from the p drive the island is in the root as is the new custom veg, non of it is in the Ca folder. Â Here is the bin log: Quote[/b] ]Parse: 2 msError reading text file 'ca\data\penetration\wood_desk.rvmat' C:\Program Files (x86)\Bohemia Interactive\Toolrc3\BinMake\CfgConvertFileChng\CfgConvertFileChng.exe returned error 1 Program used is BinPBO Personal Edition. Share this post Link to post Share on other sites
cj525 5 Posted November 13, 2008 well got it working looks like some of the errors binning the veg were creating the problem. Share this post Link to post Share on other sites