Jump to content
Sign in to follow this  
geri0

Rotation Bug

Recommended Posts

Hi,

last week i learned how to model from brsseb's modelling tutorials. I made an object with a door and animated it like the tutorial described. Everything seemed to work fine ingame. But now I've 2 problems:

1) If i rotate my model ingame, it hasn't got a geo lod anymore. I can walk through. But gunfire is still blocked, except for ...

2) ... the point that deflected gunfire and explosions and so on, seem to appear at the axis point of my animated door (it's a sliding door, so i had to put the axis point far away, but not too far wink_o.gif ). I don't know if its really the axis point, but it's far beyond the actual model.

My object has the following LODs:

- 0.000 Resolution LOD

- Geometry LOD (closed & convex, I checked this multiple times)

- Memory LOD

- Paths

- Roadway

Do you have any idea what could cause this? It's actually a really simple model, so I don't understand where this bug is coming from.

Thanks in advance.

geri0

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×