geri0 0 Posted September 2, 2008 Hi, last week i learned how to model from brsseb's modelling tutorials. I made an object with a door and animated it like the tutorial described. Everything seemed to work fine ingame. But now I've 2 problems: 1) If i rotate my model ingame, it hasn't got a geo lod anymore. I can walk through. But gunfire is still blocked, except for ... 2) ... the point that deflected gunfire and explosions and so on, seem to appear at the axis point of my animated door (it's a sliding door, so i had to put the axis point far away, but not too far ). I don't know if its really the axis point, but it's far beyond the actual model. My object has the following LODs: - 0.000 Resolution LOD - Geometry LOD (closed & convex, I checked this multiple times) - Memory LOD - Paths - Roadway Do you have any idea what could cause this? It's actually a really simple model, so I don't understand where this bug is coming from. Thanks in advance. geri0 Share this post Link to post Share on other sites