remo 2 Posted August 22, 2008 Hi, I have a Visitor crash at the step "importation of satellite+mask". I did the operation using bis sample island (256x256) using my config files+mymask+my sat png and it works but 256x256 map it too small. I need a 2048x2048 map. but when I set one of this size, elevation imporation works well but it leads to a crash when importing sat and mask. I suppose the problem lies in my (bad) the pre-configuration of my map parameters. I put : - terrain grid size : 2048 - terrain cell size 25 - texture layers base at 50 Do anyone could give me some hint to solve the problem and advance in my work ? I'm sure at 110% it's not a mistake in cfg file because mine work with 256 pre-set bis island. Also is there a kind of "size rules" for map (for exemple if you grid size is 2048, your satmap must be > or < at 1024, a kind of convertion board to respect to avoid crash) here's a link with my files : here (30mb) Or if someone could send me a sample *.pew map set at 2048 size.... Thanks by avance (ofpd) Remo www.ofpd.org Share this post Link to post Share on other sites
cross 1 Posted August 29, 2008 Remo, Are your sat and mask maps resized to 2048x2048? If not do so.. Share this post Link to post Share on other sites
pochyst 0 Posted August 30, 2008 The satellite+mask image has to have only 8bits per channel, but your image has 16b. There are also some few bugs in your config files (class definitions). Share this post Link to post Share on other sites