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Boborish

Camera in players view

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I want to create a camera that would be identical with players current view. Something like - player is playing and suddenly script takes over the control without player even noticing the view has just changed. That means same position of the camera, same direction of view and maybe even the same fov (not necessary). Is this possible? I personally think not but maybe somebody knows a workaround... wink_o.gif

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The kegetys spectating script has a 1st person view option. Works in MP and for AI. Have a look there.

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Unfortunately that is made using switchCamera command that allows you to look through the targets eyes but doesnt allow you to take over the control (via scripting commands). What I want to make is a camera that starts in the eyes of the player and then moves away from him.

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