Hellop 0 Posted August 3, 2008 I was wondering if anyone can discuss the locality of the set damage command with me? It's a little hard to test since I don't have another computer with Arma... 1. It seems that doing "setdamage 1" on a building does not transmit to other players in MP, but "setdamage 1" on a "man" or "vehicle" class object does transmit across the network. Is that correct? 2. What effects/problems would a scripter encounter if they ran setdamage on a building, for each client, but not on the server? I suspect that server local AI would not be able to walk through a destroyed building but, the players could. Should I make sure to run it on the server too, or is it not an issue? Share this post Link to post Share on other sites