Asuriel 0 Posted August 2, 2008 hi there, i am trying to spawn GBUs at an high altitute and having them hit a target right below them. But they always drift off in the direction they are facing. I tried setvectorup and setvector direction, but i can't get them to face directly downwards. does any1 know how to? Share this post Link to post Share on other sites
t_d 47 Posted August 3, 2008 That's a mathematical problem due to rotation matrices. You also notice this effect with the camera which cant set to directly watch downwards. So you need a very little offset. Try this: GBU setVectorUp [1,0,-0.01] Share this post Link to post Share on other sites