Terran4999 0 Posted May 30, 2008 Hey How do you make a trigger activate when the player has fired his first shot??? Share this post Link to post Share on other sites
Pulverizer 1 Posted May 31, 2008 Init line: playerHasFired=false; firedEventHandlerIndex = player addEventHandler ["Fired", {playerHasFired=true; player removeEventHandler ["Fired", firedEventHandlerIndex]; firedEventHandlerIndex=nil;}]; On the trigger condition line type playerHasFired Share this post Link to post Share on other sites