jezpops 0 Posted February 16, 2008 Ok, So i have made a trench mod for a new map that i am making and i am placing them on the map in visitor. The problem is that the area where the intended parts of the model go into the ground are darker than the surrounding textures (i have used the same texture for the model part as i have for the map), all LODs are working and i have tested it in game, still the same annoying shading. Any suggestions on how i can get rid of this? http://img263.imageshack.us/img263....MG] Share this post Link to post Share on other sites
jezpops 0 Posted February 17, 2008 Problem solved, needed more resolution lods.... Share this post Link to post Share on other sites
Linker Split 0 Posted February 23, 2008 Problem solved, needed more resolution lods.... you should add the named property to all lods to take out that shade: lodNoShadow 1 Share this post Link to post Share on other sites