Jump to content
Sign in to follow this  
Lurchisme

Need help with 'get in' action for vehicle in O2

Recommended Posts

I'm having trouble creating the 'get in' action for an addon I'm making. Also, when the player exists the vehicle, they exit aproximately 2 metres into the air, fall, then die.

I've had a look at how some other addons have been configured, and there seems to be two points in the Memory point thing which could be it...

Something gunner dir

and

Something Gunner

I've tried both of these, but they don't seem to work. I seem to remember in OFP, Chech names were used for a lot of the memory points. Does anyone out there know how these are supposed to be done?

Share this post


Link to post
Share on other sites

Config is always your guide.

check this lines for ArmA config.bin

memoryPointsGetInDriver = "pos driver";

memoryPointsGetInDriverDir = "pos driver dir";

memoryPointsGetInCargo = "pos cargo";

memoryPointsGetInCargoDir = "pos cargo dir";

memoryPointsGetInCoDriver = "pos codriver";

memoryPointsGetInCoDriverDir = "pos codriver dir";

on the right in " " these should be as a selection in your memory point LOD.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×