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Curious

Animation problem

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I tried out the "TestSurrender" and various and other animations on my units but when you shot at them they dont die? They get all covered with blood, thats it. Weird crazy_o.gifcrazy_o.gif

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Indeed.

You have to put a trigger that detects when this unit is dead.

Condition: !(alive YourUnitName)

Activation: YourUnitName switchMove ""

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Indeed.

You have to put a trigger that detects when this unit is dead.

Condition: !(alive YourUnitName)

Activation: YourUnitName switchMove ""

Now he doesnt animate intill hes shoot dead.

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You need to do switchmove to put him in the animation, Then the trigger suggestion above to change the move again.

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Well, I'm not sure what you're saying.

That always worked swell for me; you just add the trigger, and when he's dead, he just drops.

If you want him to stop having the anim TestSurrender as soon as he's hit, replace the !(alive YourUnitName) by (getDammage YourUnitName > 0).

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Well, I'm not sure what you're saying.

That always worked swell for me; you just add the trigger, and when he's dead, he just drops.

If you want him to stop having the anim TestSurrender as soon as he's hit, replace the !(alive YourUnitName) by (getDammage YourUnitName > 0).

He doesn't animate in till he shoot dead now. And he doesnt die he just stays alive with his hand up.

Download this video (3MB) to see my problem in better detail :

http://www.fileflyer.com/view/SxFtFAO

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What addons/mods do you have installed?

System and Arma versions specs please

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