widjiwagan 0 Posted February 23, 2002 ok, i accidentally moved a soldier into the spot of a tower and he started in the top of the tower, but i couldn't recreate this. is their a command to make him climb the ladder, then take out his gun? Share this post Link to post Share on other sites
DestroyerX 0 Posted February 23, 2002 You can place soldiers in the towers. Just zoom in real far and put him in. Should work Share this post Link to post Share on other sites
Intruder 0 Posted February 23, 2002 You can also change the height of the starting position of the soldier. Type in his init field: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> this setpos [(getpos this select 0), (getpos this select 1), (getpos this select 2)+n] <span id='postcolor'> Just replace n with the height in meters. Share this post Link to post Share on other sites
Guest SC Jolly Posted February 23, 2002 But you can't place them ON the tower when using editor-towers. (towers from Editor-addons). And a question: How would it look like if someone created a script wich DISABLED the "lie-down-thingy", so that there could be guards in towers, without standup-down-up-down... Share this post Link to post Share on other sites
MozMan 0 Posted February 23, 2002 to stop them lying down just do this, its not a script, its a command : </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unitname setunitpos "up" - keeps them up unitname setunitpos "down" - keeps them down unitname setunitpos "auto" - lets AI decide <span id='postcolor'> Take your pick Share this post Link to post Share on other sites
shadow 6 Posted February 23, 2002 You don't need a script for keeping the soldier from lying down. Just use: unitname setunitpos "up" Share this post Link to post Share on other sites
MozMan 0 Posted February 23, 2002 hey i said that 2 mins before u lol Share this post Link to post Share on other sites