xpetit 1 Posted September 20, 2007 Yeah, It's a real pleasure to see that the addOn enjoy you. WarWolf, your skins are marvellous. I would like to load it but I don't use ICQ since some year after I had some matter with it. If i can, i will try tonight with ...the Pc of my wife. You can released it like you want. It's for the community. The only thing I ask you is to complete the begenning of the config file to add in commentaries your work and to do not protect the file. Like that every body can update the addOn and do it again better. NB : About the weapons in multiplayer, I must update the script. And, in the config file, it's perhaps because I have put after every action the line with "for player only"...it's new with AA and It's perhaps not exactly what I want to do. Thank's all for your support. NB : For Warwolf, I have the good p3d for Redwolf. I will release it after I will have finished the AirwolfPilot. Have good time. Xavier. Share this post Link to post Share on other sites
Major Blood 0 Posted September 20, 2007 Omg. Â Holy Shit. Â How did I miss this? This is exactly what I've been waiting for. Awesome!!! Â Â question: how do you get redworlf? Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted September 21, 2007 You dont , yet. The one pictured is a painted Aiwolf. Redwold was an entirely different specification and model which the author will release after Aiwolf if done. Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted September 21, 2007 Good news: the higher-res skins and the flares etc. are now with XPETIT - he's got some niggling MP fixes to play with for a few days first but expect an update soon. Share this post Link to post Share on other sites
G_H_Play_AKA_BOSS 0 Posted September 25, 2007 WarWolf @ Sep. 21 2007,17:51)]Good news: the higher-res skins and the flares etc. are now with XPETIT - he's got some niggling MP fixes to play with for a few days first but expect an update soon. No problem as i watched airwolf but whats with this is it a rectro thing or what ,all the same i love it sweet work keep it up. Yours BOSS ...TDMG.....:) Share this post Link to post Share on other sites
Varry 0 Posted September 25, 2007 hi first of all great work!! But i need to say the FM needs to be altered a bit, attacking with this chopper and his fixed machine guns requires a charge in attack (slight dive) but the flight model makes the plane very difficult to recover from even the slightest dive(and i'm not in turbo mode), even when you pull up, the aircraft tends to continu it's path downwards, often causing a crash. all the standard choppers have a better recovering capability, and this is airwolf, the best chopper of them all (forgive me, I'm a fan). Anyway, still is my foremost awaited addon for arma since arma's release (search my older topics), and i'm happy it's here; all we need are the hi res textures and a modified FM implimented! Greetz and thanx! Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted September 26, 2007 A slightly tweaked flight-model that recovers better is with XPETIT - hopefully it will find it's way into the next update. // envelope[] = {0.0, 0.2, 0.9, 2.1, 2.5, 3.3, 3.5, 3.2, 2.5, 2.0, 1.5, 1.0, 0.9, 0.7, 0.5}; envelope[] = {0.05, 1.2, 1.8, 2.1, 2.5, 3.3, 3.5, 3.2, 2.5, 2.0, 1.5, 1.3, 1.1, 1.0, 0.6}; // maxSpeed=1200; maxSpeed=600; Those were the changes I made to my plaything and it seemed to really improve matters. Share this post Link to post Share on other sites
-UF-Excalibur-D 0 Posted October 3, 2007 I have installed and flown this wonderful gift, from the bottom of my soul, bless you. You have made a grown man weep. Share this post Link to post Share on other sites
Varry 0 Posted October 13, 2007 since no update is known of, warwolf; where do you put this valeus in? i un-pbo-ed the thing and i searched in the config file, but no succes. Please help. Greetz, V Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted October 13, 2007 Not heard anything much either since then, hope that work is still progressing? Â XPETIT - are you still around dude? class Helicopter: Air {}; class RANAirwolf: Helicopter { Â displayName = "A56-7W AirWolf"; Â Â model="\RANAirwolf\RANAirwolf.p3d"; picture = "\RANAirwolf\iAirwolf"; scope = public; nameSound="chopper"; side=TWest; simulation=helicopter; // envelope[] = {0.0, 0.2, 0.9, 2.1, 2.5, 3.3, 3.5, 3.2, 2.5, 2.0, 1.5, 1.0, 0.9, 0.7, 0.5}; envelope[] = {0.05, 1.2, 1.8, 2.1, 2.5, 3.3, 3.5, 3.2, 2.5, 2.0, 1.5, 1.3, 1.1, 1.0, 0.6}; // maxSpeed=1200; maxSpeed=600; extCameraPosition[] = {0,2.5,-20}; The last few envelope numbers might benefit from lower values, maybe it'll stop AI going into orbit when they go turbo? Not tried it yet, list of things todo... Share this post Link to post Share on other sites
Sigma-6 29 Posted October 14, 2007 Quote[/b] ]If you could translate the actions to english, as french is not that easy to understand.anyway, keep up the good work French is easy to understand for French speakers, and as languages go, it's almost identical to English, so actually, objectively speaking, if you're an English speaker, it *is* easy to understand. I mean, it's not Chinese, after all. Keep up the great work, Xpetit, I loved Airwolf in OFP. . . can't wait until this is done. Share this post Link to post Share on other sites