Sampieru_Corsu 0 Posted February 22, 2002 Hello There are already some good booby trap scripts around. but this is what I'd like to create and I don't know if it's possible: a bomb attached to a dead body which explodes when someone takes a weapon or some ammo from the corpse. You get the picture? Generally, trap scripts involve a trigger that makes the bomb explode when the poor victim enters a specific area, right? What I'd like to simulate is the sadistic little "trick" which consists of letting a grenade attached to a dead guy and having it go boom when another guy moves the body... Is there an "action" name in the script command reference list which corresponds to "stealing" ammo or weapon from a dead guy? then, in a trigger, I could enter whether this action has just been performed and if yes, then "boom"! What do you think? Is it possible? Thanks in advance for your help! Share this post Link to post Share on other sites
Bloodmixer 0 Posted February 22, 2002 You could check the ammo/weapon of the corpse continiously and when ammo/weapon is dropping....*boom* Share this post Link to post Share on other sites
Maddock 0 Posted February 23, 2002 Man Bloodmixer, you don't miss a trick! Share this post Link to post Share on other sites