Ragnar_Darude 2 Posted August 10, 2007 Why doesnt BIS add new Event Handlers? While scripting missions, it would be great to have EH's like onEnemySpotted, onFiredUpon, onDeadFriendlySpotted, onCovered and so on. Do we have to do it with FSM? Anyone else agree with me? Share this post Link to post Share on other sites
leehunt27 1 Posted August 15, 2007 i agree with you, they are a great way to reduce lag and adds a lot of capacity to your mission, but... they didn't Share this post Link to post Share on other sites