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Ghost

City Conflict

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I was thinking about making a mission that would have at least 2 sides, One Opfor and the other Blufor. Each team would have there own base that is a safe zone from the opposing team. There would be a third team that might be the Resistance, or may be AI zombies to make things interesting. Of course there will be civilians around the town. Only vehicles available with will be each sides version of a truck with mg. Each teams objective is to capture strategic points around the town. The team will get points for capturing and holding these points and will lose points if the other team captures the point. Time limit will be in increments of 30 minutes up to unlimited. If anyone is good with scripting and would like to help make scripts to make all this possible i would be very grateful. I would really like to have zombies spawning at a certain point and moving to the different capture points randomly. It would be nice to have zombies move at different speeds and be able to infect others that they "kill". I know NEM zombies do this but they cause a lot of lag. The Crappy zombie mod has great potential but does not have all the features listed. If the zombie route will not work right now i will just have a 3rd selectable side to fight for control of the city. Please note that i am not the greatest mission maker and have very little scripting ability so any help would be great.

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